👨‍💻 Blending Code, Creativity & Data

I'm Julian Baker — a multidisciplinary technologist with experience across data analytics, game development, UX/UI, and technical design. Explore my end-to-end projects using Unreal Engine, Power BI, SQL, Python, and more.

Data & BI Projects

I’ve created powerful data solutions using:

  • 📊 Power BI
  • 📋 SQL
  • 📈 Python
  • 📉 Excel

Here is an example of one of my Power BI Dashboards using mock data:

Patient Waiting List Analytics Objective:
This project demonstrates an end-to-end Power BI dashboard solution designed to analyse and monitor patient waiting list data within a healthcare setting. The primary goal was to create an interactive, insightful tool that supports data-driven decision-making for hospital administrators and healthcare professionals. By integrating inpatient and outpatient datasets, the dashboard offers clear visibility into key metrics such as patient volumes, wait times, and departmental bottlenecks. The solution allows stakeholders to identify inefficiencies, prioritise care delivery, and allocate resources more effectively. This project showcases the full Power BI development lifecycle—from initial stakeholder requirements and data transformation, through to visual design, interactivity, and deployment—highlighting both technical execution and real-world impact.

Power BI Screenshot Dashboard Visualization

Languages & Tools

  • 🐍 Python, SQL
  • 🧰 HTML, CSS, JavaScript, C++, C#
  • 🔍 Power BI, Excel, Tableau
  • 🎨 Blender, Photoshop, 3ds Max
  • 🎮 Unreal Engine (Blueprint, C++)
  • 🧪 Git, VSCode

Game Development

Since 2014, I’ve been building immersive worlds and gameplay experiences in Unreal Engine, teaching myself every step of the development process—from visual scripting to full release.

🎮 Titles:

  • Save Us: Multiplayer survival co-op (Steam)
  • Dreaded Depths: Fast-paced multiplayer escape (Steam)
  • Deadrush: Mobile top-down zombie shooter
  • Antipathy: Dark Revelations: Single-player psychological horror

🧠 Skills: AI behavior trees, client/server replication, Blueprint programming, and full-stack development.

🛠️ Tools: Unreal Engine, Blender, 3ds Max, Photoshop.

🎨 Roles: Game designer, level builder, artist, marketer.

Antipathy: Dark Revelations

ADR Screenshot 1 ADR Screenshot 2

Save Us

SU Screenshot 1 SU Screenshot 2

Deadrush

Deadrush Screenshot 1 Deadrush Screenshot 2

Dreaded Depths

Dreaded Depths Screenshot 1 Dreaded Depths Screenshot 2

UI/UX Samples

UI Screenshot 1 UI Screenshot 2

Blueprint Programming

Blueprint Screenshot